Weapons are Tools used in Combat to damage Creatures or other Players.
There are a great number of Blacksmith Moulds already in the game, as well as a fair number of different Handles, and the current Weapon -crafting system is modular (different Heads/Handles work in many combinations) allowing for a very large roster of weapons.
Obtaining[]
Weapons can be obtained via one of two options: Loot and Crafting.
Loot[]
Weapons are sometimes found as loot, whether it be in Cave Structures, embedded in mounds of dirt and within chests scattered about the Overworld.
Crafting[]
Weapons can also be obtained via Crafting. A Weapon consists of up to 4 parts:
In order to Craft a Weapon , one must first get their hands on a Handle of choice. After selecting and Crafting their Handle or finding one adventuring, they must Forge a Weapon Head. Be sure to check which parts are compatible with one another using the Crafting cross-reference tables.
To craft (parts of) a weapon, go to Blacksmith Mould or Carpentry.
Types[]
Swords[]
Swords are slashing/stabbing weapons meant only for Combat.
Axes[]
Axes are slashing/chopping weapons useful for both Combat and Woodcutting.
Hammers[]
Hammers are blunt weapons designed for Combat, Carpentry and Forging.
Club[]
Clubs are blunt weapons designed for combat. (do not recommend)
Bows[]
Bows are long-range weapons designed for Combat.
Slingshots[]
Slingshots are a ranged weapon which can launch a number of items such as Turabada Shards and Rocks