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Weapons are Tools used in Combat to damage Creatures or other Players.

There are a great number of Blacksmith Moulds already in the game, as well as a fair number of different Handles, and the current Weapon -crafting system is modular (different Heads/Handles work in many combinations) allowing for a very large roster of weapons.

Obtaining[]

Weapons can be obtained via one of two options: Loot and Crafting.

Loot[]

Weapons are sometimes found as loot, whether it be in Cave Structures, embedded in mounds of dirt and within chests scattered about the Overworld.

Crafting[]

Weapons can also be obtained via Crafting. A Weapon consists of up to 4 parts:

In order to Craft a Weapon , one must first get their hands on a Handle of choice. After selecting and Crafting their Handle or finding one adventuring, they must Forge a Weapon Head. Be sure to check which parts are compatible with one another using the Crafting cross-reference tables.

To craft (parts of) a weapon, go to Blacksmith Mould or Carpentry.

Types[]

Swords[]

Swords are slashing/stabbing weapons meant only for Combat.

Axes[]

Axes are slashing/chopping weapons useful for both Combat and Woodcutting.

Hammers[]

Hammers are blunt weapons designed for Combat, Carpentry and Forging.

Club[]

Clubs are blunt weapons designed for combat. (do not recommend)

Bows[]

Bows are long-range weapons designed for Combat.

Wooden Bow
Bow (Wood).png

Iron Bow
Bow (Iron).png

Slingshots[]

Slingshots are a ranged weapon which can launch a number of items such as Turabada Shards and Rocks

Wooden Slingshot
Slingshot.png

Related[]

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