0.0.14.0 is an update released August 2nd 2018 and was succeeded by 0.0.15.0.
Changes[]
The most notable changes are:
- Durability has been added back.
- Apple trees have been added to the Overworld.
- Mould racks have been added.
Full Patch Notes[]
- Durability is back baby.
- Blocking an attack consumes the hit on the blocker's durability.
- Striking, consumes the hit based on your swing performance, not damage output. (This means high damage weapons don't deteriorate faster than their lesser metal counterparts.)
- The better you strike, the less durability damage your takes, so learn to use things properly.
- Crafting parts and tool/weapon ends have visible stage damage on them, so keep an eye out for those.
- Adding guards and pommels increases the durability of a handle.
- Rack a Mould, we now have dedicated mould racks for your viewing pleasure.
- Moulds added to these racks get bound to the building, securing them.
- Updated visual for moulds.
- Updated smelter for new moulds.
- Adjustments to brazier lighting near smelter.
- Apple trees now spawn in the world.
- You can collect apples from them like other.
- New item can be found in the caves.
- Cooking stands now have a crank, to lower and increase the height of the attached pot.
- Fixed issue where you couldn't dock crafting items to your equipped backpack.
- Improved reliability of blocking visuals on blocking weapons.
- Some stat changes to Wyrms.
- Fixed issue where Wyrms sometimes spawned at the exact same location.
- Minor update to metal textures.
- Updated shield textures to remove legacy assets.
- The doctor has removed pieces of flesh, metal and woods from the player's eye corners (Cleaned render garbage from the corner of the vision at lower frame rates.)
- Reduced instances of fires burning out when a water-filled cauldron was over a made campfire. (May still occur, let us know if it does, and how consistent.)
- Improved effectiveness of waving to put your limbs out of a fire.