Combat

Introduction
Combat is the art of smashing and slashing at Creatures with whatever the player can get their hands on. While it is easy to run up and hit things with rocks, there are many ways to make sure the player is doing their best in combat.

Getting Started
Before starting any combat encounter, the player must first find themselves a Weapon, whether makeshift or crafted. Almost anything can be used as a weapon when in a dire situation but sticking to swords, daggers, axes, hammers, and bows with arrows will make the player more likely to come out of the encounter successfully. Choosing the best weapon for the situation can be critical for the player's survival, like taking an Axe to go fight Goteras.

Making Every Hit Count
Combat damage in A Township Tale is derived from many factor, but the three that matter the most are the type/material of the weapon, the location the enemy is being hit, and the force behind each swing.

Weapon Material
The damage a weapon can output is based on the materials that each head is made from. These are in the basic order as follows:
 * Gold
 * Copper
 * Iron
 * Silver
 * Mythril

Many Alloys are stronger than the sum of their parts, so it is best to make them when the materials to are available.

Enemy Weakpoints
Most enemies in A Township Tale have one or more weakpoints on their bodies that allows the player to deal increased damage as long as they hit that area. Because of the physicality behind combat though, it can be hard to physically reach or consistently hit their weakpoints.

Using the Force
As with all tool interactions in A Township Tale, the distance traveled and the speed of a swing contribute to how effectively a tool or weapon is used. This means that the player must use some back swing and put some effort into each swing. This can be made easier by holding a weapon with both hands, making it require less speed to get maximum damage. You can also use movement speed to add to the swing speed.

Related Articles

 * Weapon
 * Warrior
 * Archer
 * Equipment

Whenever you attack a player or a Creature in A Township Tale a yellow circle shall go from your head to your lower half of your body, which means you are in combat with a player or a creature.

In combat your movement speed / Teleportation is slowed down immensely, you have to hold down the [Movement option] to go far distances in combat instead of quickly pressing the [Movement Option] to go far distances, After the combat is done, The combat shell will show up as blue as it goes around your body, which means your out of combat. With this, you're free to go on with your buisness or keep up your level grind!