0.0.11.0

was released on the 27th of June 2018 and was succeeded by 0.0.12.0.

Changes
provided the following changes:
 * Players can now cook stew s in pots!
 * Stews take ingredients in a cooking cauldron, and cook similarly to current foods.
 * Stew recipes add on extra effects to cooking.
 * New building in town for cooking!
 * Pots and buckets can currently be found as loot. (Temporary).
 * Glowing mushroom s can broken cut into chunks.
 * Barrel and water boxes offer water sources, but ponds and the river do not.
 * New chiseling recipes for bowls and ladles.
 * Added new mould recipe for wall hooks. (edit)
 * Changes to pouring liquid effect behavior. (It should be possible to do more of a drinking motion, rather than pouring on your face.)
 * Liquid has been drunk sound added to confirm consumption.
 * Water sources extinguish fire s more reliably.
 * We've contained the radiation leak in the mines, no more mutant boulders. (Fixed bug that made boulders spawn on top of each other.)
 * After some counseling, blades are more confident about their positions. (Fixed bug that allowed blades and decorations to swap crafting positions and disable others.)
 * Various changes to spawn counts.
 * Stabilized flux capacitor. (Fixed issue where crashed servers would roll far back in time on reboot.)
 * Balances to fire temperatures. (Grass clumps now burn hotter, fire arrow s are viable again.)
 * Fixed issue where stack-able, smelted items would revert to iron in docks.
 * Tweaks to chiseling effects.

Character Customization Issue

 * Character Customization was broken in this version, only allowing for hair/etc. to be removed, and for the random button to be pressed.

Related Links
https://www.reddit.com/r/TownshipTale/comments/8u66o7/a_township_tale_official_patch_notes_00110_cookin/