0.0.71.0

0.0.71.0 was a pre-Alpha update added to "A Township Tale" on February 2nd, 2021.

Full Patch Notes

 * Texture Atlassing
 * Fewer draw calls, less textures flying around, more performance!
 * Optimized Static Geometry
 * Includes rendering and physics.
 * Optimized overall geometry.
 * New level of detail models and simplified shaders.
 * New Impostors!
 * (Edit) No, not a game reference...This is a technique in which a 3D model's different angles are baked into a texture so that only a flat polygon needs to be loaded and rendering to represent that object.
 * Improved mob rendering.
 * Improved tree rendering.
 * Improved forged items rendering.
 * Better RAM usage.
 * Fixed issue with comfort view not displaying.
 * Field Hebios Camp Issues
 * The camps there are no longer procedural (for the time being).
 * You'll need to wipe these chunks, or you'll experienced doubled up assets that may freak your server out.
 * We weren't happy with how the camps were made procedural from a system perspective, it was a bit of a hack. This means their layout won't be randomized anymore, but you'll see them from a greater distance again.
 * See how to wipe chunks below. You can access the command console in dashboard.townshiptale.com


 * Added in-game server settings quick access.
 * Server owners can change some basic settings for their server live.
 * Drop Items on Death
 * Player Damage taken.
 * PvP Damage Multiplier
 * All Damage Multiplier
 * Experience Multiplier
 * This is a debug tool we've been wanting to use internally, and is going to be useful for anybody who doesn't want to use the dashboard for some of these settings.

Related
https://www.reddit.com/r/TownshipTale/comments/lba7x6/a_township_tale_official_patch_notes_00710_client/