0.0.2.0

was released on the 15th of February 2018 and was succeeded by 0.0.2.1.

Changes
provided the following major changes:


 * REPAIR BOXES ADDED
 * There are now repair boxes that require large amounts of resources to fix infrastructure. (This is the first instance of a feature that will otherwise be wider spread in the game. Resource requirements are also reduced from design to compensate for save wipes.)
 * Added backpack box in town hall, now taking resources in exchange. (Repeatable.)
 * Pouches can now 'scoop' items.
 * Better effects for mining, forging and woodcutting on critical hits.
 * Added sandstone stone resource.
 * Sticks can now be woodcut for arrow shafts.
 * Twigs/small can now be woodcut for sticks.
 * More cave grass can now be found around the world.
 * Spriggull feather drop count reduced.
 * Some improvements to performance.
 * Wyrm spawn rates fixed.
 * Small tweaks to stick grab points.
 * Fixed blacksmith bookshelf orientation.
 * Removed outdated blacksmith sign.
 * Improved collision on wooden staircases.
 * Crystal lance overall damage reduced.
 * Flint mining power is nerfed. (Sorry.)
 * Fixed bug where taking individual items out of docks was behaving like a stacked object.
 * Fixed issue where heated particles occasionally remained after being cooled.
 * Fixed issue where forged items would revert to an unforged state.
 * Fixed issue where players were wrongly assumed to already be on servers, disallowing reconnects.

Related Links
https://www.reddit.com/r/TownshipTale/comments/7xn9uz/a_township_tale_official_patch_notes_0020/