Weapon

are Tools used in Combat to damage Creatures or other Players.

There are a great number of Blacksmith Moulds already in the game, as well as a fair number of different Handles, and the current -crafting system is modular (different Heads/Handles work in many combinations) allowing for a very large roster of weapons.

Obtaining
can be obtained via one of two options: Loot and Crafting.

Loot
are sometimes found as loot, whether it be in Cave Structures, embedded in mounds of dirt and within chests scattered about the Overworld.

Crafting
can also be obtained via Crafting. A consists of up to 4 parts:
 * Handles
 * Weapon Attachments
 * Directional Attachments
 * Tool Heads

In order to Craft a, one must first get their hands on a Handle of choice. After selecting and Crafting their Handle or finding one adventuring, they must Forge a Weapon Head. Be sure to check which parts are compatible with one another using the Crafting cross-reference tables.

To craft (parts of) a weapon, go to Blacksmith Mould or Carpentry.

Swords
are slashing/stabbing weapons meant only for Combat.

Axes
are slashing/chopping weapons useful for both Combat and Woodcutting.

Hammers
are blunt weapons designed for Combat, Carpentry and Forging.

Club
Clubs are blunt weapons designed for combat.

Bows
are long-range weapons designed for Combat.

Wooden Bow



A short, wooden bow.

Requires 12 wood

Iron Bow (old)



A long iron bow. Supports up to 2 spikes, one on each end.

Currently Uncraftable

= Related =
 * Smithy
 * Blacksmith
 * Combat
 * Tool
 * Handle
 * Blacksmith Mould
 * Attachment
 * Crafting