Biweekly Updates

Alta patches A Township Tale once every two weeks, on Wednesdays around 2pm Sydney time (AEST, UTC/GMT+10). Note that 2pm is their target, but depending on technical difficulties patching could take considerably more time (I've seen end-of-day AEST). This scheduling is a developer practice called Agile, and the biweekly timeboxes are called sprints. The schedule is subject to change. At time of this writing, the most recent patch is 0.0.30.0 Wed, April 17, 2019; but check Discord's #announcements channel, or r/townshiptale for the latest patch number, date, and notes.

These patches come with bug fixes, new features, and more. Most players find these patches very exciting, as ATT is a fast-moving game and the new features can be considerable. (Some players pull all-nighters to see the latest, due to their timezone).

Because patches can change ATT's mechanics, available items, etc each patch wipes the world clean of all items (some refer to patch-days as "wipes"). What is on your person (backpack, hands, belt-pouches) or in your lockbox will not be wiped; only items in the world (chests, shelves, ground, etc). See FAQ for what is/isn't wiped. To carry community items over, many players will carry a full pack on their back, and one full pack in each hand (locked into place by double-tapping the grip button in Vive), logging out a few hours before patch-time. Then they'll wait for the patch notes in Discord's #announcements channel, log back in to put things back into place around the world.

The developers like to keep townies guessing as to what features will come each patch. If curious, keep an eye on the "Priorities" columns of the ATT Roadmap; however, even as priorities these tickets can take multiple sprints. If you really want per-patch spoilers, become a supporter which gives you access to a private Discord channel where the devs periodically leek spoilers.