0.0.36.0

was released on the 20th of July 2019 and was succeeded by 0.0.37.0.

Changes
provided the following changes:


 * Hard Interact for Valve Index Controllers
 * 'Squeeze' controllers to remove items from docks. (Only applies to docks, i.e, back, bags, toolbelt, shelves, etc...)
 * Split pouches by squeezing controller and pulling apart, or squeeze for a time.
 * This interaction CAN be disabled by removing 'Grab Strength' action from SteamVR Input Bindings.
 * This interaction is designed to reduce accidental removal of items from pouches as you're standing idle.


 * More Item Recycling
 * Buckets can now be broken.*
 * Metal Handles can now be melted down in the recycler.*
 * Cauldrons can now be melted.
 * Screenshot Camera Changes
 * Screenshot Cameras now go black when intersecting walls and terrain.
 * Fixed zoomed in Screen Cam Remote display.
 * Fixed inconsistent bloom between player view and screenshot camera.
 * Fixed eyes bulging out on screenshots.
 * Fixed visual bug where liquids in containers wouldn't display properly on the Screenshot Camera.
 * Fixed Oculus Screenshot Camera Input
 * No longer need to press down the thumbstick, holding the 'trigger' down should capture screenshots now.
 * Items removed from docks will no longer 'swing' to the player's hand, reducing the chance of causing items to fly out.
 * This has sometimes been the cause of bags flying out when you've removed your weapon from it.
 * Input Changes
 * Fixed issue with rotation on Oculus with SteamVR.
 * Small fixes to 'Double Tap' input method. (For toggle holding on Vive-like controllers.)
 * Oculus Rift free gesture mode is now more similar to Oculus Home Hands.


 * Wyrm Spit now makes a sound when travelling.
 * Bags can now be hooked on wall hooks.
 * Fixed issue that could make a visual item get stuck inside the bag.
 * Fixed lanterns extinguishing on hips.
 * Fixed issue where lanterns consume fuel if saved on character when you logged out.
 * Fixed lantern position on long straight wooden handle.
 * Cauldrons and Buckets are now more stable on release.
 * Fixed ATMs, Maps, and Postboxes not working properly on the AUS server.
 * Fixed exploit from Recycler.
 * Fixed item bug with level shrine items.
 * Changed Gotera spawn encounter types, fixes most instances of Goteras spawning in rocks.
 * Changes to particle shaders to make them more reactive to light.
 * Fixed issue where handles would trigger Ember Composer.
 * Fixed issue with the pointy dagger blade not 'spreading' heat properly.
 * Removing shadows from small objects in the distance.
 * Developers and Moderators can now mute the microphones of everyone around them, to let them speak above others when needed.
 * Re-added blacksmith weapon rack.*
 * Reduced volume of hitting pots, and pots breaking.*
 * Reduced spawn rate of handles inside of pots and crates.*
 * Reduced spawn rate of metal bows.*
 * Pots and crates now have a chance of dropping spriggull meat.*

Related Links
https://www.reddit.com/r/TownshipTale/comments/cba9xe/a_township_tale_official_patch_notes_00360_bug/