0.0.13.0

was released on the 20th of July, 2018 and was succeeded by 0.0.14.0.

Changes

 * Added vegetables to game.


 * Vegetables can be plucked from the ground.


 * Vegetables are stewing ingredients.


 * Added buffs into the game.


 * Buffs change various player attributes, experiment to discover them!


 * Added new recipes into the game.


 * Added garnish to the game, enhancing stewing effects.


 * Garlic and rock salt are the two we have at this current time in ATT's development.


 * Various adjustments to feed and healing values of ingredients in stews.


 * Lowered the height of tables near cooking stands.


 * Goteras now step rather than slide while prowling.


 * Goteras now have a vision cone! You can try to stealth past them if you've got nerves of steel.


 * Fixed issue with time not passing correctly, causing item, enemy and loot respawn issues.


 * Fixed issue where thrown items could be lost through cave floors, may still occur but should be drastically reduced.


 * Fixed issue where repair boxes would vanish, and bridges unmade.


 * Moved a certain blueberry bush over some.


 * Crystals now take 'splosion damage.


 * Improved collision of stairs down to the mines.


 * Improved docking region for standing repair panel, should be easier to add things to it.


 * Fixed issue where standing repair panel tray didn't animate with the rest.


 * Small handles can now be held with two hands.


 * Fixed quiver and rusty pickaxe docked positions on weapon wall racks.


 * Red mushrooms nerfed health and hunger return.

Related Links
https://www.reddit.com/r/TownshipTale/comments/90cz8r/a_township_tale_official_patch_notes_00130_more/