0.0.2.0

was released on the 15th of February 2018 and was succeeded by 0.0.2.1.

Changes
provided the following major changes:


 * Repair Boxes were added to the game, forcing players to work together to rebuild portions of the city to be used.
 * Added a Backpack Repair Box in the Town Hall.

UPDATE 0.0.2.0

*REPAIR BOXES ADDED *There are now repair boxes that require large amounts of resources to fix infrastructure. (This is the first instance of a feature that will otherwise be wider spread in the game. Resource requirements are also reduced from design to compensate for save wipes.) *Added backpack box in town hall, now taking resources in exchange. (Repeatable.) *Pouches can now 'scoop' items. *Better effects for mining, forging and woodcutting on critical hits. *Added sandstone stone resource. *Sticks can now be woodcut for arrow shafts. *Twigs/small can now be woodcut for sticks. *More cave grass can now be found around the world. *Spriggull feather drop count reduced. *Some improvements to performance. *Wyrm spawn rates fixed. *Small tweaks to stick grab points. *Fixed blacksmith bookshelf orientation. *Removed outdated blacksmith sign.

*Improved collision on wooden staircases.

*Crystal lance overall damage reduced.

*Flint mining power is nerfed. (Sorry.)

*Fixed bug where taking individual items out of docks was behaving like a stacked object.

*Fixed issue where heated particles occasionally remained after being cooled.

*Fixed issue where forged items would revert to an unforged state.

*Fixed issue where players were wrongly assumed to already be on servers, disallowing reconnects.

Related Links
https://www.reddit.com/r/TownshipTale/comments/7xn9uz/a_township_tale_official_patch_notes_0020/