0.0.41.0

was a pre-Alpha update for "A Township Tale" released on the 18th of September 2019, and was succeeded by 0.0.42.0.

Changes
provided the following changes:
 * Added Turabadas into the game.
 * These melee combatants will hurt you.
 * Go find out the rest yourself.
 * Upgrade to Unity 2018.4 to fix crashes.
 * It used to be that the game crashed a lot more than it did now, but we were able to mitigate a good amount of it. This was caused by the engine having trouble destroying physics entities. (Which we do a lot of.) This latest version of Unity has that fix we've been waiting for on that. But the game may still crash for other reasons, so feel free to let us know if that keeps happening to you.
 * Added minor stretch to arms.
 * If you're taller than our character, this should help you reach things a bit better.
 * Improved position of held items on players.
 * Items held by other players should always look like they're in their hands.
 * Changes to striking physics calculations with motion.
 * Smooth Locomotion has a diminished effect on swing velocity.
 * Changes to multi-bladed weapon hit recognition.
 * Multiple hits per weapon should no longer occur, receivers take the most well executed strike value of the different weapon parts.
 * Character position and IK smoothing.
 * Other players now update their position smoother.
 * Heartflowers can now be acquired with explosions.
 * Ambient Occlusion Setting added.
 * Found on the settings board in the Main Menu, toggle on/off. On by default.
 * This should help with how things look indoors or when there are no present to shade objects.
 * Added sounds for boulders breaking.
 * For private servers:
 * We can now control per server how players appear on the Map Boards. (All, friends only, none.)

Related Links
Reddit Thread