0.0.14.0

is an update released August 2nd 2018 and was succeeded by 0.0.15.0.

Changes
The most notable changes are:
 * Durability has been added back.
 * Apple trees have been added to the Overworld.
 * Mould racks have been added.

Full Patch Notes

 * Durability is back baby.
 * Blocking an attack consumes the hit on the blocker's durability.
 * Striking, consumes the hit based on your swing performance, not damage output. (This means high damage weapons don't deteriorate faster than their lesser metal counterparts.)
 * The better you strike, the less durability damage your takes, so learn to use things properly.
 * Crafting parts and tool/weapon ends have visible stage damage on them, so keep an eye out for those.
 * Adding guards and pommels increases the durability of a handle.
 * Rack a Mould, we now have dedicated mould racks for your viewing pleasure.
 * Moulds added to these racks get bound to the building, securing them.
 * Updated visual for moulds.
 * Updated smelter for new moulds.
 * Adjustments to brazier lighting near smelter.
 * Apple trees now spawn in the world.
 * You can collect apples from them like other.
 * New item can be found in the caves.
 * Cooking stands now have a crank, to lower and increase the height of the attached pot.
 * Fixed issue where you couldn't dock crafting items to your equipped backpack.
 * Improved reliability of blocking visuals on blocking weapons.
 * Some stat changes to Wyrms.
 * Fixed issue where Wyrms sometimes spawned at the exact same location.
 * Minor update to metal textures.
 * Updated shield textures to remove legacy assets.
 * The doctor has removed pieces of flesh, metal and woods from the player's eye corners (Cleaned render garbage from the corner of the vision at lower frame rates.)
 * Reduced instances of fires burning out when a water-filled cauldron was over a made campfire. (May still occur, let us know if it does, and how consistent.)
 * Improved effectiveness of waving to put your limbs out of a fire.

Related Pages
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