0.0.5.0

was released on the 29th of March 2018 and was succeeded by 0.0.6.0.

Changes
provided the following changes:
 * Improvements to players moving between chunks.
 * Improvements to client-side loading of chunks, should see less game-popping stutters when moving between chunks.
 * Various optimizations to how the server handles physics.
 * Minor improvements to some updates on players over network.
 * SteamVR, you have no power here! (Oculus users don't need to worry about the game trying to launch with SteamVR.)
 * Now you see me... Teleport potions can now be smashed, and will play effects properly.
 * Randomized characters now match hair colors and styles, for anybody who doesn't want to have to customize their character.
 * Torch docks added to cave structure generation.
 * Minimum cave size increased, to reduce chance of closed off cave layers.
 * Cave structure pieces tweaked, should make some more interesting shapes.
 * Chests now spawn in cave structures.
 * New cave structure pieces added.
 * Fixed issue where crates spawned halfway underground.

Known Bugs

 * Bellows can sometimes act erratically.
 * FPS issues with larger player counts.
 * Some items may appear asleep in mid-air.

Related Links
https://www.reddit.com/r/TownshipTale/comments/87y4gb/a_township_tale_official_patch_notes_0050/