Stewing

is the process of Cooking Food in a Cauldron.

Step 1. Fill a cauldron with water
Find water in the Well or from the two troughs at the Smithy. The smithy troughs are more convenient, but eventually water will get spent (they're currently an infinite water source) and you'll need to replenish these troughs from the well. At that time, rather than smithy-trough-water we'll start using the keg in the Tavern replenished from well-water. It's also theorized trough water might become dirty and unusable for stewing. For now, use smithy trough water. In fact, some prefer setting up stewing stations at the smithy rather than tavern to prevent frequent water trips.

Dip your cauldron in the water, don't bother with a scooping motion - just lower it *plunk* and raise it. The cauldron physics are unstable (were improved in update 0.0.36.0), simple motions are better.

Step 2. Put cauldron near campfire
Create a Campfire anywhere and put a filled cauldron near it. Preferred is to create a campfire under a Cooking Stand and place the filled cauldron on the hook, which allows you to control water temperature easily by hoisting the cauldron up and down via the crank.

Step 3. Choose recipe
See Recipes below.

Step 4. Add ingredients
Collect the 4 Ingredients from the recipe.

Roast the ingredients near the campfire before adding them into the cauldron. This increases buff effectiveness over raw ingredients (duration & potency), and is true of all ingredients. Bossun said: "the more that went into preparing the ingredients, the more bang you get for your buck. Cooked potatoes going into a stew are better than uncooked potatoes"

It's unnecessary (and undesirable) to chop ingredients first unless they can't fit (eg, glow mushrooms and pumpkins) or is indicated obviously on the recipe. Each half of an ingredient gives a bit more than half of a whole buff.

Once the water begins to boil, toss in the recipe's 4 ingredients in order (top to bottom on recipe).


 * 1) Add first ingredient
 * 2) *Wait for the ingredient to turn to chunks in the water
 * 3) *And you'll see a yellow spark (pretty immediately)
 * 4) Add 2nd item, await chunks (no spark)
 * 5) Add 3rd, await chunks (no spark)
 * 6) Add 4th, await  chunks + yellow spark
 * 7) Await a second spark (white). This may take a while
 * 8) *If you skip this step, you'll get a buff potion but less potent
 * 9) After white spark, remove cauldron from heat

Salt and garlic need investigation as to whether they should be added to stews for extra buffs. See notes on Rock Salt.

Step 5. Remove & use
Remove the cauldron from the fire. You'll know it's burning if you see black smoke above the cauldron.

When the water is done simmering, you can dip a Flask or Gourd in to fill them up. Make sure the water simmers, it will continue to boil a few moments and boiling water will break your containers. Flasks fill 1 charge, gourds 2, the cauldron contains 3. Don't scoop the containers, just lower them in right-side-up and pull out. You can also fill a Ladle or Bowl to drink the stew directly.

Recipes

 * The 4 squares to the left of the Page display the Ingredients required to produce the
 * The 3 circles in the center of the Page display up to 3 buffs the Player will receive upon Consuming the
 * Surrounding each buff are lines or ticks, marking the buff's potency.
 * The ticks indicate potency, not duration. Duration isn't indicated on the recipe and will need to be gauged by trial and error, and is effected by how well as how well you prepare your stew (roast veggies first? wait for final white spark?). Current estimate of an average buff is 5 minutes.
 * The potency count is a multiplier, not additive.

Cherry-picked from above, the essential recipes (0.0.26.0) are:


 * DEF 7 [p11]: Eggplant, Onion, Carrot, Tomato
 * STR 7 [p8]: Potato, Orange Shroom, Drumstick, Onion
 * Health 5, STR 1 [p9]: 2 Potato, Tomato, Onion
 * Vision 5, Regen 1 [p3]: 2 Glow Shroom, Onion, Eggplant

And the essential ingredients (union above) are:


 * Eggplant
 * Onion
 * Carrot
 * Tomato
 * Potato
 * Orange Shroom
 * Drumstick
 * Glow Shroom