Climbing Tower

The article below covers content that is only in the PC version of A Township Tale at this time.

The Climbing Tower is a challenging trial that Players may undertake to be rewarded with the gift of being able to climb the outside world.

Navigation
The Climbing Tower is most accessible through a pathway at the back of the Quarry. This treacherous journey will lead you past areas infested with Turabadas, a small Forest, and a long upwards trek.

There is also a bridge that needs to be repaired with the cost of 150 Redwood and 1 Gotera Core.

The Challenge
The Climbing Tower is a challenge that will lock the Player in until they complete it. Once you activate the first of many Checkpoint Orbs, your items will be whisked away until the challenge is completed, or until you deactivate the challenge at the first Checkpoint. Once a Checkpoint Orb is activated, it will stick itself to your belt, but more Orbs will slow you down.

The challenge comprises 5 "levels" (or phases) with a Checkpoint Orb corresponding to each, and each gets progressively more difficult in terms of the climbing skill required. Climbing is performed by grabbing one of the specific grab points, such as Rough Stone, Wooden Planks, Metal Chains, and Hanging Metal Rings.

Once all of the phases have been completed, a button at the very top of the tower will provide the player with the (much deserved) climbing ability, which will let you climb any surface, instead of the four grab points.

You MUST collect all 5 orbs to complete the tower challenge. You will be unable to activate the final checkpoint if any checkpoint orbs have been skipped.

Technique
Climbing is an easy to learn, but hard to master skill. Though it can be difficult to convey how to climb through just text alone, there are a few techniques that can be translated:


 * Aligning your real life hands with your virtual hands will result in better grip.
 * You must pull yourself up quickly with each grip, and never keep one hand off the climbable object for an extended period.
 * In some sections you must "fling" yourself, and this can be done by quickly moving your hands to the opposite direction of where you wish to go, and letting go to maintain momentum.
 * How long you can climb is dependent on your Stamina, and is displayed by a vertically-segmented circle on either of your wrists. Each side corresponds to the Stamina of either arm. Stamina drains faster the more weight you have on your person.

Player Times
Since its release, many Players have attempted the Tower. Those who wish to compete competitively have been submitting their times to the official Climbing Tower Speedrun Leaderboard.

Trivia

 * The tower is 268m(879.2ft) tall from the basement to the top.