0.0.60.0

0.0.60.0 was a pre-Alpha update added to "A Township Tale" on July 22nd, 2020.

Full Patch Notes
Game Changes


 * New Procedural Forest Added
 * Beyond the camps, the mountainous region of a forest can be seen.
 * Each server has its own, unique forest.
 * Forests consist of biomes, each with their own aesthetic and content.
 * Woodcutting Based Biomes. (Birch, Redwood, Walnut, Ash, and varieties of regular Oak woods.)
 * Deadwood Biome
 * Rivers and Waterfalls Appear in the Forest.
 * Can collect water.
 * Will return you to safety if you plunge into them.
 * Special encounters in the Forest.
 * Added New Creatures
 * Added new Gotera Types.
 * Redwood, Birch, Ash and Walnut types.
 * Added Babu.
 * Drops Babu meat.
 * Added Dais.
 * Drops Dais Leather and Dais Meat.
 * Added Dragonfly.
 * Drops its corpse. Doesn't do much.
 * Added New Woodcut Tree Types
 * Birch, Walnut, Redwood, Ash.
 * Tree material affects tension of bows and slingshots.
 * Different metals required to cut down these trees.
 * Trees have a slim chance of dropping a seed.
 * Added Basic Plant Growth
 * Potatoes, Eggplants, Tomatoes, Apples and Blueberries can be grown.
 * Woodcutting wood type trees can be grown.
 * Unripe halves of respective fruits can be planted to begin the growth process.
 * Not the final implementation of 'farming' by any means, but a fun start.
 * Time to grow can take many hours, watering doesn't do anything yet.
 * Stack Size Limits
 * Players can only store a limited amount of stacking resources per dock.
 * Some specialized docks increase the amount they can store.
 * Carry Weight System
 * Items have a weight that affects player's movement speed.
 * Weight can be measured at new Weight Gauges around town.
 * Materials used impacts the weight of an item. (Except Generic Crafting, for now.)
 * Bow Tension System
 * Low tension bows draw faster, high tension bows drawback slower.
 * High tension bows fire heavier arrows further.
 * High tension bows fire lighter arrows with worse accuracy than low tension bows.
 * Bow tension is determined by the material of the bow.
 * Added New Generic Crafting Recipes.
 * New Bags
 * Specialized bags that can store more stacks of items, and alleviate the weight of their specialized content.
 * New Bag Attachments.
 * Specialized attachments, similar to their bag counterpart.
 * Fixed Light Bag Attachment, a fixed, mounted arm where a lantern can be kept.
 * Crafted Moulds.
 * Crafted moulds have a usage count before they are destroyed.
 * Crafted moulds start off blank, and can have a item imprinted into it via a Mould Press.
 * Mould Presses can be found in the side of the blacksmith building.
 * New Crafting Materials for new recipes added to the game.
 * Added ability to craft Hebios Weapons.
 * Hebios Moulds can be made in Generic Crafting.
 * Hebios Moulds can be imprinted at a Hebios Mould Press.
 * Hebios weapon parts can be found as loot.
 * Hebios weapons drop parts when broken.
 * Hebios weapon parts can be re-assembled in Generic Crafting.
 * Other Changes
 * Increased rarity of weapon heads/tools spawning in loot.
 * Rendering Changes - using HDR, which makes bright things 'glow' a bit more.

Related
https://www.reddit.com/r/TownshipTale/comments/hzsepe/a_township_tale_official_full_patch_notes_00600/