0.0.63.0

was a pre-Alpha update added to "A Township Tale" on September 4th, 2020.

Full Patch Notes

 * Added Climbing Challenge Tower to the game.
 * Make a trek to this distant tower to begin!
 * Currently, you MUST enable Smooth Locomotion to climb. The challenge doesn't allow for teleportation, and there's this bug down here.
 * Known Bug : If you have Smooth Locomotion Disabled, you won't be able to climb at all and your hand will freeze where you tried to grab a hold.
 * The climbing challenge itself disables the valid surfaces to teleport in various places to avoid trivializing the challenge, so you HAVE to have smooth locomotion enabled.
 * If you're prone to sickness and use teleport-only, climbing may be uncomfortable for you so exercise caution.
 * Landmark System added to the game.
 * Key, large-scale features of the world now persist across larger distances!
 * Changes to Terrain Textures
 * Various textures of the terrain have been updated to improve their look, and give a bit more detail/substance to the surfaces you're travelling across.
 * Build Process Changes
 * We started using a system called "Addressables", which helps us pack up aspects of the game's build with some more control.
 * This allows us for asynchronous content loading for the 'chunk' pointers.
 * This should result in reduced spikes when travelling across chunks. (Let us know!)
 * Fixed issue with wooden net autodocking when it's already docked.

Related
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