0.0.69.0

0.0.69.0 was a pre-Alpha update added to "A Township Tale" on December 9th, 2020.

Full Patch Notes

 * Combat Trials Added to the Game
 * There are 3 combat trials.
 * They can be found in the caves.
 * They provide smelter upgrades, that allow you to make some of the current metals and improve the smelting speed.
 * Not gonna say more, you can go see for yourself.
 * Cave Layer Insert Tech
 * We're now capable of inserting custom layers in the caves.
 * Logic System
 * Many events, variables and interactions can now interact and trigger each other.
 * This is the foundation of the trials, and is a new portion of the game that wasn't previously explored.
 * Fixed issue with teleporter pointers jumping to random places when pointing at angles.
 * Starting items on a fresh server won't start decaying until they're interacted with.
 * Fixed issue with fog plane appearing in the lower portions of the forest.
 * Reduced archery damage from crystal shards.
 * Tweaks to silver/mythril spawn depths.
 * Reclaimed stolen Christmas tree.
 * Few extra bits of festive flourish.
 * Improvements to player locomotion clipping issues.
 * Corresponding changes to cave generation system to accommodate cave layers.
 * Let us know again if you still experience voidout layers, the changes to caves may have solved that, but we'd like to know if it hasn't.

Related
https://www.reddit.com/r/TownshipTale/comments/k9kpk6/a_township_tale_official_patch_notes_00690_the/