Buff

Buffs are positive status effects that often enhance a player's combat ability or promote certain play-styles. Currently, the only way to get buffs are through Cooking and then eating the cooked food. To prepare certain buffs, tear a page from the cooking Book that has a recipe with the desired buff. Furthermore, the page will indicate buff duration with arcs surrounding the buff icon. Only one arc indicates a very short time, whereas ten arcs indicate a very long buff duration.

Buffs

 * Super Strength: Increases damage for a period of time.
 * Night Vision: Makes the player glow slightly causing the area around them to be lit. However it has little effect in the pitch black darkness of the mines and is much less bright then other sources of light.
 * Shielding: Protects the player from a certain amount of damage. Will disappear after a period of time, even if no damage is taken.

Debuffs
Debuffs are the opposite of buffs, since they negativly affect a player. There are two debuffs as of 0.0.22.1


 * Poison: The player will loose health over time. Players can get this debuff by eating uncooked Spriggull Drumsticks or Glow/Poison Mushrooms. The only cure for poison is time.
 * Cripple: When a player takes damage, they also receive a speed penalty proportional to how much damage they took. This decreases locomotion speed and decreases the range of teleport. Not taking damage will cause cripple to decrease over time, thus allowing the player to speed up.

Related

 * Cooking
 * Hunger