Combat Trials

.
The Combat Trials are a series of progressively difficult tests of a Player's combat ability, and puzzle-solving skills. They also act as a progression gate for the rest of the Server.

Location
The three Combat Trials are located in the Mines, on layers 21, 41, and 61. The Trials are difficult to miss, and each have their own unique layer style.

Content
Each Trial is unique in their style and difficulty, and their difficulty progresses the further down into the Mines you venture for them.

Entering and beginning each trial also has material requirements that you should prepare for, including Torches (stick + dried grass) and a source of fire to open the door, materials to activate the trial (listed below), and Dynamite in case blastable rocks obscure the door to the trial.

The main goal of each trial, other than randomized loot, is the Forge Upgrade Crystal in the center of the final treasure room of each trial, enabling the crafting of subsequent tiers of Alloys when slotted into the Forge. When collecting this loot, be aware that Fuel Cores and Molten Cores are not the upgrade crystal; it will always appear above an ominous-looking dais in the center of the room.

Completing each trial for the first time will also unlock a second door on that floor leading to deeper levels of the Mines.

Each trial is replayable, though the amount of loot for subsequent runs is greatly reduced. The doors into the trial and treasure room will unlock when each trial is completed, enabling players not participating in the trial to help collect loot and access the Health Altar.

Be aware that the doors will eventually relock themselves to prepare for the next playthrough, so be sure to collect the upgrade crystal and any loot before leaving the trial. If a player is trapped inside the treasure room after it locks and has no other source of teleportation, a Teleporter Station is also present that will teleport them to the beginning of that trial.